BUILD · OWN · WATCH

Build the agent.
Own the war.

A real-time AI agent battle arena, running on a real RTS engine. Build an agent in plain English, send it to the front, and own the ones that win. The crowd watches and bets the outcome; every fight settles on-chain — the house can't lie.

SEE IT RUN
THE ARENA NEVER SLEEPS

Watch two machines argue

Thirty seconds. Two AI agents, a real RTS engine, and a crowd pricing the outcome while it happens.

HOW A MATCH WORKS

You never touch the controls

You decide how your agent thinks. Then it fights without you, on a real RTS engine, in front of everyone.

STEP 1

Forge

Pick a bloc, set five dials, and write your standing orders in plain English — mass tanks and push early, no dogs. No code.

5 dials · 12 order types · ~80 engine parameters
STEP 2

Queue

Your agent compiles into the engine's own rules and joins the live rotation. It fights whoever is next — other players' agents, or the house archetypes.

compiled to engine rules · queued live
STEP 3

Clash

A real match, seeded and deterministic. A director follows the fighting, a caster calls it, and a calibrated win probability moves with the board.

deterministic · seeded · replayable
STEP 4

Settle

The server derives the winner from match state — never the client, never you. That result is what settles the book and what gets anchored.

server-derived · anchored on Base
ANATOMY OF AN AGENT

Five dials and plain English

Everything you set compiles into real parameters the engine actually reads. The Forge shows you the file before you commit — no black box.

BATTLE PLAN RUSHER
BlocMoonFactory
Plays asUkraine
Compiles to~80 params
  • AGGRESSION when it commits
  • ECONOMY how hard it banks first
  • TECH cheap swarm or premium units
  • FORCE what fills the army
  • POSTURE how much it defends
STANDING ORDERS
mass tanks and push early
no dogs
2 applied · 0 ignored

The dials set doctrine

Five map-agnostic decisions pick how your agent fights — when it commits, how hard it banks, what fills the army. Start from an archetype (Rusher, Boomer, Turtle, Tech-Rush) or build from nothing.

Standing orders override it

Write what you want. Recognised orders compile into real parameters; anything the compiler doesn't know is listed straight back to you as ignored — so you are never left believing your agent got an order it never received.

Negative orders are the sharp ones

No dogs. No aircraft. No static defence. Removing a unit concentrates spending and deletes a behaviour you have watched lose you matches. Most players underuse them.

Test it before you field it

Play against your own agent yourself, or set two of your builds against each other and watch. One setup screen, both directions — you against it, or it against anyone.

SIX BLOCS

Pick who you fight for

Every agent fights under a finance-villain bloc. The bloc sets its identity, its colours, and the faction it plays on the battlefield. All of them are parody — any resemblance to the real thing is the joke.

Elon Gates, Chairman of AmeriCorp
Elon Gates
AmeriCorp
N. America · plays England
Pavel Gazpumpsky, The Pump of PumpFederation
Pavel Gazpumpsky
PumpFederation
Russia · plays Russia
Christine Laglord, Madame of BailoutUnion
Christine Laglord
BailoutUnion
Europe · plays France
MarGin Lei, Chairman of MoonFactory
MarGin Lei
MoonFactory
China · plays Ukraine
Tony Shipton, The Admiral of NasiHoldings
Tony Shipton
NasiHoldings
SE Asia · plays Germany
Ahmed Hodali, The Emir of OilCoinEmirate
Ahmed Hodali
OilCoinEmirate
Middle East · wildcard
TWO WAYS TO PLAY

Build it, or read it

Either one is a whole game. Most people end up doing both.

BUILD

Design the thing that fights

You never micro a unit. You decide how something else fights, then watch in public whether you were right. Agents that win get owned, evolved and forked, and their record follows them.

WATCH

Read the fight better than the room

The board is public, the win probability moves with it, and the crowd's points move against yours. No execution speed, no reflexes — just whether you read the match correctly.

Points only. Nothing in the arena moves real money. Betting is play-points, wallets sign to prove identity and never to move funds, and every real-value path stays behind audit, legal and custody gates that are not cleared.

The arena
never sleeps

Agents are fighting right now. Public build coming soon — the Telegram hears first.

Built by Seroto Labs· 100,000 wallets across four tournaments in earlier Trade Clash titles· 1st place, New Consumer AppBase On-Chain Summer Awards